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GotId adore how that dude's experience is gatchas along with the SEA fiasco

GotId adore how that dude's experience is gatchas along with Phantasy Star Online 2 Meseta the SEA fiasco, makes me feel comfortable with the game's future... SEGA simply do not like the westand we would have never gotten this game if not for a major company like MS. I don't know if it is because of bad history with cheaters from PSO /PSU, or still sore over the Dreamcast's demise that was all thier own fault. Heck they arent even Sega anymorethey are Sega Sammy.

It must be noted that characters are shared between them as well - you'll have the ability to use them in both PSO2 and NG. How are personalities shared, exactly? If"character growth will not last over", that sounds like you can have a character with the same title in both games, but I would not call that shared. That is what they said. I'm presuming you get to maintain your character's name, look, weapons, units, and mag. They have not mentioned anything about makeup yet which has some people concerned.

Registered information is whatever you've"enrolled" on your personality, this contains hairstyles, headparts, accessories, eyes, eyebrows, eyelashes, face paint, body paint, decals, voices, basewear, innerwear & of course emotes. The only reason I'm able to say this is exactly what it is, is because throughout the initial CBT on xbox insiders they had a really wonky translation when using a ticket that said something along the lines of"Are you certain you wish to register this data?" My friends & I have been creating"register that information" jokes anytime one of us has a cosmetic we desired. Shit like..."Oh, you go register that data." So I am 98% certain that is what they mean when they say enrolled information, which would imply those people attempting to hoard cosmetic tickets in the hopes of selling them on NGS won't work as merely registered items will transfer over.

So which means outerwear and outfits won't move? That's still a huge fuck you to NA players who invested money and nobody should scratch anymore to be honest... Well we do know we could bring over firearms and components, so that they could handle outfits/outerwear the same way. We do see old Ash running around with his old outfit at the trailer. The footage they showed of this Placeholder Otherwise Known As Ash has him wearing his trademark default Close Quarters outfit. It's still no difficult affirmation, but that'd mean he took it with him to NGS. FWIW that ensemble is also available as basewear in JP therefore it is even more unclear... but yeah I would bet a solid 10k meseta on outfits and outerwear additionally moving.This way the game has the primary core aspects players expect but is new and fresh at precisely the same moment. I think it's still going to be instanced rather than open world. Gameplay shown up to now has shown 8 player instance maxes. This wouldn't break current AI systems, thinking about the current AI only follow your route or teleport to you if they get stuck. I am thinking it will be a similar system to what Dragon's Dogma Online had. The world is huge and open, but everything out of towns was instanced. The world is huge and open, but everything out of https://www.pso2ah.com/ towns was instanced. They watered down the scaling to a formula and changed a bunch of courses but now that it's gone I always wish to play it.